
Wii Sports Baseball
Tips
Here are Wii Sports Baseball Tips that will help you
win more and impress your friends.
If you want to understand the Wii Sports Baseball game
better and improve your batting and pitching here are the best
Wii Sports Baseball Tips tips we have found.
If you like playing
Nintendo Wii games you will love this.
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Wii Baseball is my favorite game in Wii sports, and it’s
probably the trickiest to learn, especially for someone who
doesn’t know the rules of baseball. Note that Wii
Sports baseball doesn’t apply all the rules of normal baseball,
so big time baseball fans may be disappointed. Anyways,
for you baseball newbies here are wii sports baseball tips that
will really help you:
1. Baseball terms
2. Pitching
- Basic pitching
techniques
- Types of pitches
- Pitching strategies
- Good pitches to use
3. Fielding
4. Batting
5. Running and scoring
6 Playing against the computer
7. Differences from real baseball
8. Credits and free copyright information
1. Wii Sports Basebll Tips Baseball Terms:
Diamond-Baseball is divided into 4 bases; 1st, 2nd, 3rd, and
home. To score a point, or a run, the player must get from home
to 1st, 2nd, 3rd, and then back o home.
Home plate- The batter stands here to try to hit the ball. Home
plate is shaped like a pentagon.
Infield- The area inside of the diamond
Outfield- The area outside of the diamond, but inside fair
territory
Fair territory- The area, marked by two white lines going out
from home plate into the outfield, with two yellow poles at the
end.
Foul territory- Anything outside fair territory.
Run- In baseball, a point is called a run
Batter- The person holding the bat at home plate. Tries to hit
the ball and score runs.
Pitcher- This player throws the ball and tries to not let the
batter hit it.
Pitch- When the pitcher throws the ball.
Inning- The game is divided into 3 innings in which each team
gets a chance to score runs. An inning is kind of like a
quarter.
Out- Each teams gets to try to score runs until they get out
three times.
Strike- The pitcher can throw a strike to try to get the batter
out. A strike is when the batter swings and misses. A strike
also happens when a pitch is thrown over home plate and above
the batter’s knees, even if the batter doesn’t swing.
Ball- Well in baseball this is two things. The obvious one is
the thing you are playing with; a ball. More specifically
in baseball, a ball is when the pitcher throws and the ball is
either thrown below the batter’s knees or is thrown to the left
or right of
home plate. If the pitcher throws a ball, do not swing,
otherwise it will be counted as a strike (if you miss). f
the pitcher throws 4 balls to a batter, the batter
automatically gets to go to 1st base. If there is someone
already on 1st base, that person will go to 2nd base and so
on.
To the inside- A pitch is thrown to the side of home plate that
the batter is on
To the outside- A pitch is thrown to the side of home plate
away from the batter.
Foul ball- This is when the batter hits the ball but it does
not go into fair territory. This is counted as a strike, unless
the batter already has two strikes.
Home run- This is when the ball is hit by the batter and it
goes into the crowd while still in fair territory. All batters
on base, including the current batter, run the bases
and get a run.
Out of the park- Same as a home run.
Mercy Rule- If at the end of the inning you have five or more
runs over your opponent, the mercy rule will kick in and you’ll
automatically win. This only applies after the first and second
innings.
Single, double, triple- Everyone on base progresses one, two,
or three bases respectively.
2. Pitching
To pitch the ball with the best results, hold the wiimote over
your shoulder, facing away from the screen and thrust it
forward to face towards the screen. Be careful though, because
pretty much any quick movement will cause the computer
to pitch. Eventually your pitcher will get tired and start
sweating. When this happens your pitches wont be as accurate or
as fast.
- Basic pitching techniques:
Speed- The quicker you thrust the wiimote, the quicker you
will pitch the ball. Faster pitches are often harder to
hit.
Controls- Press left or right once on the wiimote to throw the
ball left or right of center (home plate). If you have vibrate
on, the controller should vibrate for a moment. After each
pitch, it will be set back to center. You can also press A or B
for different types of pitches.
To throw the ball underhand press 2, and to go back to throwing
overhand press 1.
Fastball- To throw a fastball simply thrust the wiimote
forward quickly without pressing A or B. This will give
you the fastest pitch you can get.
Change up- To throw a change up, thrust the wiimote forward
pently. Note: It will appear on your screen as a fastball, but
slowing down the pitch makes it a change up because you are
changing up the speed. This will often catch the batter
off guard and cause him/her to swing too early.
Screwball- Thrust the wiimote forward while pressing A to make
the ball screw off to the right (left from batter’s view)
Curveball- Thrust the wiimote forward while pressing B to make
the ball curve off to the left (right from batter’s view).
Splitter- Thrust the wiimote forward while pressing A and B to
throw a splitter. This will make the ball look like slow
ball, but it will go low and hit the ground. This
is very hard to hit and almost impossible for the batter to get
a single. The drawback is that if the batter doesn’t swing, it
counts as a ball, and sometimes you will “fail” to make the
pitch, in which case an exclamation mark will appear over the
pitcher’s head and he/she will instead throw a nice slow, easy
to hit pitch right over the
plate.
Try not to pitch any balls to the outside (the side of the
plate away from the batter) because they will usually get a
home run, or at least a double. Change up your pitch every time
you throw for the best results. Use splitters sparingly. When
playing against friends, switch to underhand throwing by
pressing 2. This will often make it harder for them to figure
out what kind of pitch is coming their way. Also try switching
between overhand and underhand.
Note that these are for if the batter is right handed
(stands to the left side of the plate from batter’s view, or to
the right side of the plate from the pitcher’s view). If the
batter is left handed, substitute screwballs with curveballs
and vice-versa.
Screwball- Will be thrown over the inside of homeplate,
and its hard to hit.
Screwball to the inside- This will be a ball, but its hard
to tell and, if they swing, there is no way they will get
to base.
Curveball to the inside- It will look like it’s a ball, but it
will curve over home plate for an easy strike.
Fastball- Don’t use this too often as its easy to hit, but when
you use it, throw fast. And don’t NOT use this either, because
its good to change up your pitches.
Fastball to the inside- The batter will anticipate a curveball
and will swing and miss, or get a foul ball.
Change up to the inside- The batter will usually swing too
early to hit this.
Curveball to the outside- This is the only time you should
throw a pitch to the outside because usually it will be thrown
too far to the outside to hit.
Splitter- This pitch is golden because it’s almost impossible
to get a base hit on. Use this sparingly though because
sometimes especially if your pitcher is sweating) you’ll mess
up and instead throw a nice slow ball down the center of home
plate, making an easy homerun for your opponent.
Splitter to the inside/outside- This will increase your chances
of the batter missing by a lot, but it will also be more
obvious that you’re throwing a ball. Use this sparingly.
Any other pitch can be used, but it increases the likelihood
that your opponent will hit a double or a home run.
3. Fielding:
When you're the pitcher, everyone else on your team becomes
a fielder. In wii baseball there are eight fielders; catcher,
first baser, second baser, shortstop, third baser, left
outfielder, right outfielder, and center outfielder. These
fielders try to catch the ball whenever it is hit. If they
catch a hit ball before it touches the ground, the batter gets
an automatic out. If the ball is picked up from the infield, it
will usually be an out for the batter. If the ball goes into
the outfield, the batter will get a single, double, or triple;
depending on how long it takes the fielders to grab the
ball.
Sometimes the fielders will make an "error" and accidently
drop the ball. When this happens an exclaimation point will
appear over the fielder's head and they will try to pick it up
again. Dropping the ball is completely random.
4. Batting:
For best results when batting, stand like a batter would stand.
These will be for right-handed batters. Stand with your left
shoulder facing the screen. Stand with your legs apart so that
the outsides of your feet are aligned with the outsides of your
shoulders. Hold the wiimote up with both hands, right hand on
the wiimote and left hand on top of the right hand. Hold the
wiimote next to your right shoulder with the sensor facing up.
When you want to swing, swing the wiimote like a baseball
bat.
This is what makes baseball such a hard sport; you have to
decide in a split-second whether or not you should swing. If
the pitch will be a ball, don’t swing. If it is a strike, it
should be an easy hit and you should swing.
Bunting- A bunt is when you hold the bat out in front of
you and let the ball hit it. Bunting will often result in
a foul ball or an out. If you can bunt the ball to the
left,
sometimes you’ll be able to get a single. If you bunt it
will not count as a swing, so if a ball is thrown you won’t get
a strike.
5. Running and scoring:
If you hit the ball to the infield, it will usually get
picked up quickly and you’ll get an out. The computer will play
all of the infielders and outfielders for you. Sometimes it
will be accidentally dropped and you can get a single. This
will happen randomly. Also, if the ball is caught before it
hits the ground, you’ll get an out. If the ball is hit into the
outfield the amount of bases will depend on how long it takes
for the computer to pick it up. You can get either a single
(all players move one base),
double (all players move two bases), triple (all players move
three bases) or home run (all players automatically get to home
plate and score a run).
You can also get a ground rule double. This is when a player
hits the ball into fair territory and the ball bounces off the
ground and into the stands.
In the outfield there are banners that say "Hit it here". If
you hit the banner, the ball will bounce off at a weird, angle
making it hard for the outfielders to get the ball, and you'll
usually get a triple.
6. Playing against the computer:
When you play against the computer, it will track the scores of
your individual Mii. Note that guest Miis will not keep
records. The more you beat your opponent by, the higher your
score will go. Once you get to 1000 you will turn pro. The
opponents will get harder the more points you have, and once
you’re a pro if you don’t beat them your score will start to go
down. Also, if you don’t beat them by enough or get a tie, your
score will also go down. Once your score gets to about 1250 or
so, you’ll face Champ Sakura. She is a left handed pitcher, and
left handed pitchers naturally have an advantage against right
handed batters. She will throw splitters a lot and
she will never mess up. Just watch for them; eventually they
will become easy to spot. Unlike most other computer opponents,
Sakura is not afraid to throw four balls and let you walk to
first base, so have a keen eye to spot good pitches and bad
ones. After she goes through your batter lineup twice, she’ll
start to get tired and most of her splitters will suddenly
become easy slow pitches down the center of the plate. Hit
these for easy home runs.
7. Differences from real baseball:
There are a few differences from real baseball in this game. I
ill list as many as I can think of here. If I have missed one,
please e-mail me and I will add it (and I'll of course give you
credit):
There are no force outs or double/triple plays. Each hit can
only result in one out.
If a foul tip is caught, it will not count as an out.
There are no umpires and therefore no umpire errors. Each
strike will count as a strike and each ball will count as a
ball.
Bunting a foul ball with two strikes does not count as an
out.
There is no base stealing.
Every runner gains the same amount of bases. The only exception
is if a batter is walked.
There is no "hit by the pitch" rule, nor can a batter be hit by
a pitch.
Every player has the same amount of skill in pitching, batting,
and catching.
If the score is tied at the end of the game, the game ends in a
tie instead of going into extra innings. (Thanks to basefall
fan Matthew Denton!)
There is no "Mercy Rule" in real baseball.
In real baseball there are 9 innings instead of 3.
We hope you have found these Wii Sports Baseball tips
helpful.
8. Credits and free copyright
information
Credits:
Brian- I wrote this FAQ
I also want to give credit to
Daniel
Worth
Eric
Amanda
Matt
Ken
for playing baseball with me.
Matthew Denton for showing me the fact that there is a
shortstop how could I have been so careless?) and a tip in
section 6.
Free copyright information
I’m allowing anyone use of this information for their website
or other use under the condition that they credit me as
“psigaming of The GameFAQs.com forum”. Any non-credited use is
plagiarism as defined by all federal statutes and is
illegal.
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